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Interface used by PostSaveRoot to access the save parameters.
| Name | FObjectPostSaveRootContext |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectSaveContext.h |
| Include Path | #include "UObject/ObjectSaveContext.h" |
Syntax
class FObjectPostSaveRootContext : public FObjectPostSaveContext
Inheritance Hierarchy
- FObjectPostSaveContext → FObjectPostSaveRootContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FObjectPostSaveRootContext
(
FObjectSaveContextData& InData |
UObject/ObjectSaveContext.h | ||
FObjectPostSaveRootContext
(
const FObjectPostSaveRootContext& Other |
UObject/ObjectSaveContext.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsCleanupRequired() |
Return whether PreSaveRoot indicated PostSaveRoot needs to take extra cleanup steps. | UObject/ObjectSaveContext.h |