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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FObjectMemoryAnalyzer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AnalyzeObjects
(
const TArray< class UObject* >& ObjectList |
Analyzes the memory usage of the specified object list | UObject/ObjectMemoryAnalyzer.h | |
void AnalyzeObjects
(
UClass* BaseClass |
Analyzes the memory usage of all objects with the specified class | UObject/ObjectMemoryAnalyzer.h |
AnalyzeObjects(const TArray< class UObject * > &)
Description
Analyzes the memory usage of the specified object list
| Name | AnalyzeObjects |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectMemoryAnalyzer.h |
| Include Path | #include "UObject/ObjectMemoryAnalyzer.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectMemoryAnalyzer.cpp |
void AnalyzeObjects
(
const TArray < class UObject * > & ObjectList
)
AnalyzeObjects(class UClass *)
Description
Analyzes the memory usage of all objects with the specified class
| Name | AnalyzeObjects |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectMemoryAnalyzer.h |
| Include Path | #include "UObject/ObjectMemoryAnalyzer.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectMemoryAnalyzer.cpp |
void AnalyzeObjects
(
class UClass * BaseClass
)