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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FLinkerTables
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetImportPathName
(
int32 ImportIndex |
Return the path name of the UObject represented by the specified import. | UObject/Linker.h | |
FString GetImportPathName
(
FPackageIndex PackageIndex |
Return the path name of the UObject represented by the specified import. | UObject/Linker.h |
GetImportPathName(int32)
Description
Return the path name of the UObject represented by the specified import. (can be used with StaticFindObject)
| Name | GetImportPathName |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Linker.h |
| Include Path | #include "UObject/Linker.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Linker.cpp |
FString GetImportPathName
(
int32 ImportIndex
)
the path name of the UObject represented by the resource at ImportIndex
Parameters
| Name | Remarks |
|---|---|
| ImportIndex | index into the ImportMap for the resource to get the name for |
GetImportPathName(FPackageIndex)
Description
Return the path name of the UObject represented by the specified import. (can be used with StaticFindObject)
| Name | GetImportPathName |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Linker.h |
| Include Path | #include "UObject/Linker.h" |
FString GetImportPathName
(
FPackageIndex PackageIndex
)
the path name of the UObject represented by the resource at PackageIndex, or the empty string if this isn't an import
Parameters
| Name | Remarks |
|---|---|
| PackageIndex | package index for the resource to get the name for |