Navigation
API > API/Runtime > API/Runtime/CoreUObject
Describes a reference variable to another object which may be nil, and will become valid or invalid at any point
| Name | FLazyObjectProperty |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
Syntax
class FLazyObjectProperty : public TFObjectPropertyBase< FLazyObjectPtr >
Inheritance Hierarchy
- TInPropertyBaseClass → TProperty → TFObjectPropertyBase → FLazyObjectProperty
- TPropertyTypeFundamentals → TProperty → TFObjectPropertyBase → FLazyObjectProperty
- TProperty → TFObjectPropertyBase → FLazyObjectProperty
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLazyObjectProperty
(
FFieldVariant InOwner, |
Constructor used for constructing compiled in properties | UObject/UnrealType.h | |
FLazyObjectProperty
(
FFieldVariant InOwner, |
UObject/UnrealType.h | ||
FLazyObjectProperty
(
UField* InField |
UObject/UnrealType.h | ||
FLazyObjectProperty
(
EInternal InInernal, |
UObject/UnrealType.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | TFObjectPropertyBase< FLazyObjectPtr > | UObject/UnrealType.h | |
| ThisClass | FLazyObjectProperty | UObject/UnrealType.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AllowCrossLevel() |
UObject/UnrealType.h | ||
virtual void CopyCompleteValueFromScriptVM
(
void* Dest, |
Copy the value for all elements of this property. From the script VM. | UObject/UnrealType.h | |
virtual void CopyCompleteValueFromScriptVM_InContainer
(
void* OutContainer, |
UObject/UnrealType.h | ||
virtual void CopyCompleteValueToScriptVM
(
void* Dest, |
Copy the value for all elements of this property. To the script VM. | UObject/UnrealType.h | |
virtual void CopyCompleteValueToScriptVM_InContainer
(
void* OutValue, |
Equivalent to the above functions, but using the container and aware of getters/setters when the container has them. | UObject/UnrealType.h | |
virtual void CopySingleValueFromScriptVM
(
void* Dest, |
Copy the value for a single element of this property. From the script VM. | UObject/UnrealType.h | |
virtual void CopySingleValueToScriptVM
(
void* Dest, |
Copy the value for a single element of this property. To the script VM. | UObject/UnrealType.h | |
virtual FString GetCPPMacroType
(
FString& ExtendedTypeText |
UObject/UnrealType.h | ||
virtual FString GetCPPTypeCustom
(
FString* ExtendedTypeText, |
UObject/UnrealType.h | ||
virtual SIZE_T GetFieldSize() |
UObject/UnrealType.h | ||
virtual FName GetID() |
UObject/UnrealType.h | ||
virtual UObject * GetObjectPropertyValue
(
const void* PropertyValueAddress |
UObject/UnrealType.h | ||
virtual UObject * GetObjectPropertyValue_InContainer
(
const void* ContainerAddress, |
UObject/UnrealType.h | ||
virtual TObjectPtr< UObject > GetObjectPtrPropertyValue
(
const void* PropertyValueAddress |
UObject/UnrealType.h | ||
virtual TObjectPtr< UObject > GetObjectPtrPropertyValue_InContainer
(
const void* ContainerAddress, |
UObject/UnrealType.h | ||
virtual bool Identical
(
const void* A, |
Determines whether the property values are identical. | UObject/UnrealType.h | |
virtual void SerializeItem
(
FStructuredArchive::FSlot Slot, |
UObject/UnrealType.h |
Overridden from TProperty
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetCPPType
(
FString* ExtendedTypeText, |
TProperty::GetCPPType should not be used here. | UObject/UnrealType.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetObjectPropertyValueUnchecked
(
void* PropertyValueAddress, |
UObject/UnrealType.h | ||
virtual void SetObjectPropertyValueUnchecked_InContainer
(
void* ContainerAddress, |
UObject/UnrealType.h | ||
virtual void SetObjectPtrPropertyValueUnchecked
(
void* PropertyValueAddress, |
UObject/UnrealType.h | ||
virtual void SetObjectPtrPropertyValueUnchecked_InContainer
(
void* ContainerAddress, |
UObject/UnrealType.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UE_API FField * Construct
(
const FFieldVariant& InOwner, |
UObject/UnrealType.h | ||
static UE_API FFieldClass * StaticClass() |
UObject/UnrealType.h | ||
static uint64 StaticClassCastFlags() |
UObject/UnrealType.h | ||
static uint64 StaticClassCastFlagsPrivate() |
UObject/UnrealType.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void operator delete
(
void* InMem |
UObject/UnrealType.h | ||
void * operator new
(
const size_t InSize |
UObject/UnrealType.h | ||
void * operator new
(
const size_t InSize, |
UObject/UnrealType.h | ||
| UObject/UnrealType.h | |||
FLazyObjectProperty & operator=
(
const FLazyObjectProperty& |
UObject/UnrealType.h |