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API > API/Runtime > API/Runtime/CoreUObject
| |
|
| Name |
FIterationTimerStat |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/ReachabilityAnalysis.h |
| Include Path |
#include "UObject/ReachabilityAnalysis.h" |
Syntax
struct FIterationTimerStat
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Max |
double |
|
UObject/ReachabilityAnalysis.h |
|
| NumIterations |
int32 |
|
UObject/ReachabilityAnalysis.h |
|
| SlowestIteration |
int32 |
|
UObject/ReachabilityAnalysis.h |
|
| Total |
double |
|
UObject/ReachabilityAnalysis.h |
|
Functions
Public
Operators
| Name |
Remarks |
Include Path |
Unreal Specifiers |
double operator+=
(
double ElapsedTime
)
|
|
UObject/ReachabilityAnalysis.h |
|