Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FInstancedPropertyBag
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
EPropertyBagResult SetValueByte
(
const FName Name, |
StructUtils/PropertyBag.h | ||
EPropertyBagResult SetValueByte
(
const FPropertyBagPropertyDesc& Desc, |
StructUtils/PropertyBag.h |
SetValueByte(const FName, const uint8)
| Name | SetValueByte |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/PropertyBag.h |
| Include Path | #include "StructUtils/PropertyBag.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/StructUtils/PropertyBag.cpp |
EPropertyBagResult SetValueByte
(
const FName Name,
const uint8 InValue
)
SetValueByte(const FPropertyBagPropertyDesc &, const uint8)
| Name | SetValueByte |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/PropertyBag.h |
| Include Path | #include "StructUtils/PropertyBag.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/StructUtils/PropertyBag.cpp |
EPropertyBagResult SetValueByte
(
const FPropertyBagPropertyDesc & Desc,
const uint8 InValue
)