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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FInstancedPropertyBag
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
EPropertyBagAlterationResult ReorderProperty
(
FName SourcePropertyName, |
Reorders a property either before or after another target property. | StructUtils/PropertyBag.h | |
EPropertyBagAlterationResult ReorderProperty
(
int32 SourcePropertyIndex, |
Reorders a property either before or after another target property. | StructUtils/PropertyBag.h |
ReorderProperty(FName, FName, bool)
Description
Reorders a property either before or after another target property.
| Name | ReorderProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/PropertyBag.h |
| Include Path | #include "StructUtils/PropertyBag.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/StructUtils/PropertyBag.cpp |
EPropertyBagAlterationResult ReorderProperty
(
FName SourcePropertyName,
FName TargetPropertyName,
bool bInsertBefore
)
The result of the alteration.
Parameters
| Name | Remarks |
|---|---|
| SourcePropertyName | The source property to insert elsewhere in the array. |
| TargetPropertyName | The target property to conduct the reorder around (before or after). |
| bInsertBefore | Insert the source property before the target property. If false, it will be inserted after. |
ReorderProperty(int32, int32, bool)
Description
Reorders a property either before or after another target property.
| Name | ReorderProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/PropertyBag.h |
| Include Path | #include "StructUtils/PropertyBag.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/StructUtils/PropertyBag.cpp |
EPropertyBagAlterationResult ReorderProperty
(
int32 SourcePropertyIndex,
int32 TargetPropertyIndex,
bool bInsertBefore
)
The result of the alteration.
Parameters
| Name | Remarks |
|---|---|
| SourcePropertyIndex | The index of the source property to insert elsewhere in the array. |
| TargetPropertyIndex | The index of the target property to conduct the reorder around (before or after). |
| bInsertBefore | Insert the source property before the target property. If false, it will be inserted after. |