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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FInstancedPropertyBag
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TValueOrError< const FPropertyBagArrayRef, EPropertyBagResult > GetArrayRef
(
const FPropertyBagPropertyDesc& Desc |
StructUtils/PropertyBag.h | ||
TValueOrError< const FPropertyBagArrayRef, EPropertyBagResult > GetArrayRef
(
const FName Name |
Returns helper class to access an array property. | StructUtils/PropertyBag.h |
GetArrayRef(const FPropertyBagPropertyDesc &)
| Name | GetArrayRef |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/PropertyBag.h |
| Include Path | #include "StructUtils/PropertyBag.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/StructUtils/PropertyBag.cpp |
TValueOrError < const FPropertyBagArrayRef , EPropertyBagResult > GetArrayRef
(
const FPropertyBagPropertyDesc & Desc
) const
GetArrayRef(const FName)
Description
Returns helper class to access an array property. Note: The array reference is not valid after the layout of the referenced property bag has changed!
| Name | GetArrayRef |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/PropertyBag.h |
| Include Path | #include "StructUtils/PropertyBag.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/StructUtils/PropertyBag.cpp |
TValueOrError < const FPropertyBagArrayRef , EPropertyBagResult > GetArrayRef
(
const FName Name
) const
helper class to modify and access arrays