Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FGCObjectInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetPathName () |
UObject/GCObjectInfo.h | ||
void GetPathName
(
FStringBuilderBase& ResultString |
UObject/GCObjectInfo.h |
GetPathName()
| Name | GetPathName |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/GCObjectInfo.h |
| Include Path | #include "UObject/GCObjectInfo.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/GCObjectInfo.cpp |
FString GetPathName() const
GetPathName(FStringBuilderBase &)
| Name | GetPathName |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/GCObjectInfo.h |
| Include Path | #include "UObject/GCObjectInfo.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/GCObjectInfo.cpp |
void GetPathName
(
FStringBuilderBase & ResultString
) const