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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FGCObject
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Tells the global object that forwards AddReferencedObjects calls on to objects that a new object is requiring AddReferencedObjects call. |
UObject/GCObject.h |
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UObject/GCObject.h |
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UObject/GCObject.h |
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UObject/GCObject.h |
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FGCObject()
Description
Tells the global object that forwards AddReferencedObjects calls on to objects that a new object is requiring AddReferencedObjects call.
| |
|
| Name |
FGCObject |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObject.h |
| Include Path |
#include "UObject/GCObject.h" |
FGCObject()
FGCObject(const FGCObject &)
| |
|
| Name |
FGCObject |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObject.h |
| Include Path |
#include "UObject/GCObject.h" |
FGCObject
(
const FGCObject & Other
)
FGCObject(FGCObject &&)
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| Name |
FGCObject |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObject.h |
| Include Path |
#include "UObject/GCObject.h" |
FGCObject
(
FGCObject && Other
)
FGCObject(EFlags)
| |
|
| Name |
FGCObject |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObject.h |
| Include Path |
#include "UObject/GCObject.h" |
FGCObject
(
EFlags Flags
)