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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FGCObject
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGCObject () |
Tells the global object that forwards AddReferencedObjects calls on to objects that a new object is requiring AddReferencedObjects call. | UObject/GCObject.h | |
| UObject/GCObject.h | |||
| UObject/GCObject.h | |||
| UObject/GCObject.h |
FGCObject()
Description
Tells the global object that forwards AddReferencedObjects calls on to objects that a new object is requiring AddReferencedObjects call.
| Name | FGCObject |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/GCObject.h |
| Include Path | #include "UObject/GCObject.h" |
FGCObject()
FGCObject(const FGCObject &)
| Name | FGCObject |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/GCObject.h |
| Include Path | #include "UObject/GCObject.h" |
FGCObject
(
const FGCObject & Other
)
FGCObject(FGCObject &&)
| Name | FGCObject |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/GCObject.h |
| Include Path | #include "UObject/GCObject.h" |
FGCObject
(
FGCObject && Other
)
FGCObject(EFlags)
| Name | FGCObject |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/GCObject.h |
| Include Path | #include "UObject/GCObject.h" |
FGCObject
(
EFlags Flags
)