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API > API/Runtime > API/Runtime/CoreUObject
| Name | FFormatContainer |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h |
| Include Path | #include "Serialization/BulkData.h" |
Syntax
class FFormatContainer
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FFormatContainer() |
Serialization/BulkData.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Formats | TSortedMap< FName, FByteBulkData *, FDefaultAllocator, FNameFastLess > | Serialization/BulkData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Contains
(
FName Format |
Serialization/BulkData.h | ||
void DeepCopy
(
const FFormatContainer& Other |
Serialization/BulkData.h | ||
void FlushData() |
Serialization/BulkData.h | ||
| Serialization/BulkData.h | |||
FByteBulkData & GetFormat
(
FName Format |
Serialization/BulkData.h | ||
| Serialization/BulkData.h | |||
| Serialization/BulkData.h |