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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FFieldNetCache
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/CoreNet.h | |||
FFieldNetCache
(
FFieldVariant InField, |
UObject/CoreNet.h |
FFieldNetCache()
| Name | FFieldNetCache |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
FFieldNetCache()
FFieldNetCache(FFieldVariant, int32, uint32)
| Name | FFieldNetCache |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
FFieldNetCache
(
FFieldVariant InField,
int32 InFieldNetIndex,
uint32 InFieldChecksum
)