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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FField
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasMetaData
(
const TCHAR* Key |
Determines if the property has any metadata associated with the key | UObject/Field.h | |
bool HasMetaData
(
const FName& Key |
UObject/Field.h |
HasMetaData(const TCHAR *)
Description
Determines if the property has any metadata associated with the key
| Name | HasMetaData |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Field.h |
| Include Path | #include "UObject/Field.h" |
bool HasMetaData
(
const TCHAR * Key
) const
true if there is a (possibly blank) value associated with this key
Parameters
| Name | Remarks |
|---|---|
| Key | The key to lookup in the metadata |
HasMetaData(const FName &)
| Name | HasMetaData |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Field.h |
| Include Path | #include "UObject/Field.h" |
bool HasMetaData
(
const FName & Key
) const