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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FField
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetName () |
UObject/Field.h | ||
void GetName
(
FString& OutName |
UObject/Field.h |
GetName()
| Name | GetName |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Field.h |
| Include Path | #include "UObject/Field.h" |
FString GetName() const
GetName(FString &)
| Name | GetName |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Field.h |
| Include Path | #include "UObject/Field.h" |
void GetName
(
FString & OutName
) const