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A thread must have an active execution context to run Verse code.
| Name | FExecutionContext |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/VerseVM/VVMExecutionContext.h |
| Include Path | #include "VerseVM/VVMExecutionContext.h" |
Syntax
struct FExecutionContext
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FExecutionContext
(
const FExecutionContext& Other |
VerseVM/VVMExecutionContext.h | ||
FExecutionContext
(
::Verse::FRunningContext InImpl |
VerseVM/VVMExecutionContext.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| bBlockAllExecution | bool | VerseVM/VVMExecutionContext.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Impl | ::Verse::FRunningContext | VerseVM/VVMExecutionContext.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FExecutionContext GetActiveContext() |
VerseVM/VVMExecutionContext.h | ||
static bool IsExecutionBlocked() |
VerseVM/VVMExecutionContext.h | ||
static bool SetBlockExecution
(
bool ShouldBlock |
VerseVM/VVMExecutionContext.h |