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Helper class that can build Editor FSoftObjectPath(s) based on EditorPathOwners in an object's outer chain.
| Name | FEditorPathHelper |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Misc/EditorPathHelper.h |
| Include Path | #include "Misc/EditorPathHelper.h" |
Syntax
class FEditorPathHelper
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FSoftObjectPath GetEditorPath
(
const UObject* InObject |
Misc/EditorPathHelper.h | ||
static FSoftObjectPath GetEditorPathFromEditorPathOwner
(
const UObject* InObject, |
Misc/EditorPathHelper.h | ||
static FSoftObjectPath GetEditorPathFromReferencer
(
const UObject* InObject, |
Misc/EditorPathHelper.h | ||
| Misc/EditorPathHelper.h | |||
static bool IsEnabled() |
Misc/EditorPathHelper.h | ||
| Misc/EditorPathHelper.h |