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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FEditorBulkData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEditorBulkData & operator=
(
FEditorBulkData&& Other |
Serialization/EditorBulkData.h | ||
FEditorBulkData & operator=
(
const FEditorBulkData& Other |
Serialization/EditorBulkData.h |
operator=(FEditorBulkData &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/EditorBulkData.h |
| Include Path | #include "Serialization/EditorBulkData.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/EditorBulkData.cpp |
FEditorBulkData & operator=
(
FEditorBulkData && Other
)
operator=(const FEditorBulkData &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/EditorBulkData.h |
| Include Path | #include "Serialization/EditorBulkData.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/EditorBulkData.cpp |
FEditorBulkData & operator=
(
const FEditorBulkData & Other
)