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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FEditorBulkData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Serialization/EditorBulkData.h | |||
FEditorBulkData
(
FEditorBulkData&& Other |
Serialization/EditorBulkData.h | ||
FEditorBulkData
(
const FEditorBulkData& Other |
Serialization/EditorBulkData.h | ||
FEditorBulkData
(
const FEditorBulkData& Other, |
Serialization/EditorBulkData.h |
FEditorBulkData()
| Name | FEditorBulkData |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/EditorBulkData.h |
| Include Path | #include "Serialization/EditorBulkData.h" |
FEditorBulkData()
FEditorBulkData(FEditorBulkData &&)
| Name | FEditorBulkData |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/EditorBulkData.h |
| Include Path | #include "Serialization/EditorBulkData.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/EditorBulkData.cpp |
FEditorBulkData
(
FEditorBulkData && Other
)
FEditorBulkData(const FEditorBulkData &)
| Name | FEditorBulkData |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/EditorBulkData.h |
| Include Path | #include "Serialization/EditorBulkData.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/EditorBulkData.cpp |
FEditorBulkData
(
const FEditorBulkData & Other
)
FEditorBulkData(const FEditorBulkData &, ETornOff)
| Name | FEditorBulkData |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/EditorBulkData.h |
| Include Path | #include "Serialization/EditorBulkData.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/EditorBulkData.cpp |
FEditorBulkData
(
const FEditorBulkData & Other,
ETornOff
)