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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FEditorBulkData
Description
TODO: Not sure if there is a scenario where we can reload the payload off disk but it is also in memory.and so this might not really do anything anymore. Unloads the data (if possible) but leaves it in a state where the data can be reloaded
| Name | UnloadData |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/EditorBulkData.h |
| Include Path | #include "Serialization/EditorBulkData.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/EditorBulkData.cpp |
void UnloadData()