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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FEditorBulkData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsStoredInPackageTrailer () |
Serialization/EditorBulkData.h | ||
static bool IsStoredInPackageTrailer
(
EFlags InFlags |
Serialization/EditorBulkData.h |
IsStoredInPackageTrailer()
| Name | IsStoredInPackageTrailer |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/EditorBulkData.h |
| Include Path | #include "Serialization/EditorBulkData.h" |
bool IsStoredInPackageTrailer() const
IsStoredInPackageTrailer(EFlags)
| Name | IsStoredInPackageTrailer |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/EditorBulkData.h |
| Include Path | #include "Serialization/EditorBulkData.h" |
static bool IsStoredInPackageTrailer
(
EFlags InFlags
)