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Reads duplicated objects from a memory buffer, replacing object references to duplicated objects.
| Name | FDuplicateDataReader |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedDataReader.h |
| Include Path | #include "Serialization/DuplicatedDataReader.h" |
Syntax
class FDuplicateDataReader : public FArchiveUObject
Inheritance Hierarchy
- FArchiveState → FArchive → FArchiveUObject → FDuplicateDataReader
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDuplicateDataReader
(
FUObjectAnnotationSparse< FDuplicatedObject, false >& InDuplicatedObjectAnnotation, |
ConstructorConstructor | Serialization/DuplicatedDataReader.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DuplicatedObjectAnnotation | FUObjectAnnotationSparse< FDuplicatedObject, false > & | Serialization/DuplicatedDataReader.h | ||
| ObjectData | const FLargeMemoryData & | Serialization/DuplicatedDataReader.h | ||
| Offset | int64 | Serialization/DuplicatedDataReader.h |
Functions
Public
Overridden from FArchiveState
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetArchiveName () |
Returns the name of the Archive. | Serialization/DuplicatedDataReader.h | |
virtual int64 Tell() |
Serialization/DuplicatedDataReader.h | ||
virtual int64 TotalSize() |
Serialization/DuplicatedDataReader.h |