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Reference to a property and optional array index used in property text import to detect duplicate references
| Name | FDefinedProperty |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
Syntax
struct FDefinedProperty
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Index | int32 | UObject/UnrealType.h | ||
| Property | FProperty * | UObject/UnrealType.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FDefinedProperty& Other |
UObject/UnrealType.h |