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API > API/Runtime > API/Runtime/CoreUObject
Creates a temporary object that represents the default constructed value of a FProperty
| Name | FDefaultConstructedPropertyElement |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
Syntax
class FDefaultConstructedPropertyElement
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/UnrealType.h | |||
FDefaultConstructedPropertyElement
(
const FProperty* InProp |
UObject/UnrealType.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Obj | TSharedPtr< void > | UObject/UnrealType.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void * GetObjAddress() |
UObject/UnrealType.h |