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API > API/Runtime > API/Runtime/CoreUObject
Maintains a stack of schemas currently processed by reachability analysis for debugging referencing property names
| Name | FDebugSchemaStackNode |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/FastReferenceCollector.h |
| Include Path | #include "UObject/FastReferenceCollector.h" |
Syntax
struct FDebugSchemaStackNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/FastReferenceCollector.h | |||
FDebugSchemaStackNode
(
FSchemaView InSchema, |
UObject/FastReferenceCollector.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Member | FMemberId | UObject/FastReferenceCollector.h | ||
| Prev | FDebugSchemaStackNode * | UObject/FastReferenceCollector.h | ||
| Schema | FSchemaView | UObject/FastReferenceCollector.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetMemberId
(
FMemberId MemberId |
UObject/FastReferenceCollector.h | ||
FString ToString() |
UObject/FastReferenceCollector.h |