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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FDataValidationContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddMessage
(
TSharedRef< FTokenizedMessage > Message |
Misc/DataValidation.h | ||
TSharedRef< FTokenizedMessage > AddMessage
(
EMessageSeverity::Type InSeverity, |
Misc/DataValidation.h | ||
TSharedRef< FTokenizedMessage > AddMessage
(
const FAssetData& ForAsset, |
Misc/DataValidation.h |
AddMessage(TSharedRef< FTokenizedMessage >)
| Name | AddMessage |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Misc/DataValidation.h |
| Include Path | #include "Misc/DataValidation.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/DataValidation.cpp |
void AddMessage
(
TSharedRef < FTokenizedMessage > Message
)
AddMessage(EMessageSeverity::Type, FText)
| Name | AddMessage |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Misc/DataValidation.h |
| Include Path | #include "Misc/DataValidation.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/DataValidation.cpp |
TSharedRef < FTokenizedMessage > AddMessage
(
EMessageSeverity::Type InSeverity,
FText InText
)
AddMessage(const FAssetData &, EMessageSeverity::Type, FText)
| Name | AddMessage |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Misc/DataValidation.h |
| Include Path | #include "Misc/DataValidation.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/DataValidation.cpp |
TSharedRef < FTokenizedMessage > AddMessage
(
const FAssetData & ForAsset,
EMessageSeverity::Type InSeverity,
FText InText
)