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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FConstStructArrayView
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| StructUtils/StructArrayView.h | |||
FConstStructArrayView
(
TArray< T >& InArray |
StructUtils/StructArrayView.h | ||
FConstStructArrayView
(
TArrayView< T > InArrayView |
StructUtils/StructArrayView.h | ||
FConstStructArrayView
(
const FStructArrayView Src |
StructUtils/StructArrayView.h | ||
FConstStructArrayView
(
const UScriptStruct& InScriptStruct, |
StructUtils/StructArrayView.h | ||
FConstStructArrayView
(
const UScriptStruct* InScriptStruct, |
StructUtils/StructArrayView.h |
FConstStructArrayView()
| Name | FConstStructArrayView |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/StructArrayView.h |
| Include Path | #include "StructUtils/StructArrayView.h" |
FConstStructArrayView()
FConstStructArrayView(TArray< T > &)
| Name | FConstStructArrayView |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/StructArrayView.h |
| Include Path | #include "StructUtils/StructArrayView.h" |
template<typename T>
FConstStructArrayView
(
TArray < T > & InArray
)
FConstStructArrayView(TArrayView< T >)
| Name | FConstStructArrayView |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/StructArrayView.h |
| Include Path | #include "StructUtils/StructArrayView.h" |
template<typename T>
FConstStructArrayView
(
TArrayView < T > InArrayView
)
FConstStructArrayView(const FStructArrayView)
| Name | FConstStructArrayView |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/StructArrayView.h |
| Include Path | #include "StructUtils/StructArrayView.h" |
FConstStructArrayView
(
const FStructArrayView Src
)
FConstStructArrayView(const UScriptStruct &, const void *, const int32)
| Name | FConstStructArrayView |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/StructArrayView.h |
| Include Path | #include "StructUtils/StructArrayView.h" |
FConstStructArrayView
(
const UScriptStruct & InScriptStruct,
const void * InData,
const int32 InCount
)
FConstStructArrayView(const UScriptStruct , const void , const uint32, const int32)
| Name | FConstStructArrayView |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/StructArrayView.h |
| Include Path | #include "StructUtils/StructArrayView.h" |
FConstStructArrayView
(
const UScriptStruct * InScriptStruct,
const void * InData,
const uint32 InElementSize,
const int32 InCount
)