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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FClassNetCache
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/CoreNet.h | |||
FClassNetCache
(
const UClass* Class |
UObject/CoreNet.h |
FClassNetCache()
| Name | FClassNetCache |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNet.cpp |
FClassNetCache()
FClassNetCache(const UClass *)
| Name | FClassNetCache |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNet.cpp |
FClassNetCache
(
const UClass * Class
)