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Represents a VCell contained within this package.
| Name | FCellExport |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectResource.h |
| Include Path | #include "UObject/ObjectResource.h" |
Syntax
struct FCellExport : public FCellResource
Inheritance Hierarchy
- FCellResource → FCellExport
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCellExport() |
UObject/ObjectResource.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Cell | Verse::VCell * | UObject/ObjectResource.h | ||
| CppClassInfo | FName | UObject/ObjectResource.h | ||
| CreateBeforeSerializationDependencies | int32 | UObject/ObjectResource.h | ||
| FirstExportDependency | int32 | UObject/ObjectResource.h | ||
| SerializationBeforeSerializationDependencies | int32 | UObject/ObjectResource.h | ||
| SerialLayoutSize | int64 | Size of the first part of the VCell's data, used to allocate it on load. | UObject/ObjectResource.h | |
| SerialOffset | int64 | Offset into the FLinker's underlying archive of the VCell's data. | UObject/ObjectResource.h | |
| SerialSize | int64 | Full size of the VCell's data, including both the layout and content. | UObject/ObjectResource.h |