Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FBulkMetaData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool FromSerialized
(
FArchive& Ar, |
Serializes FBulkMetaResource from the given archive and builds the returned FBulkMetaData from it. | Serialization/BulkData.h | |
static bool FromSerialized
(
FArchive& Ar, |
Serializes FBulkMetaResource from the given archive and builds the returned FBulkMetaData from it. | Serialization/BulkData.h |
FromSerialized(FArchive &, int64, FBulkMetaData &)
Description
Serializes FBulkMetaResource from the given archive and builds the returned FBulkMetaData from it.
| Name | FromSerialized |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h |
| Include Path | #include "Serialization/BulkData.h" |
static bool FromSerialized
(
FArchive & Ar,
int64 ElementSize,
FBulkMetaData & OutMetaData
)
FromSerialized(FArchive &, int64, FBulkMetaData &, int64 &)
Description
Serializes FBulkMetaResource from the given archive and builds the returned FBulkMetaData from it. The offset for duplicated data will also be returned
All fields of OutMetaData will be overwritten, including lock status.
| Name | FromSerialized |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h |
| Include Path | #include "Serialization/BulkData.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/BulkData.cpp |
static bool FromSerialized
(
FArchive & Ar,
int64 ElementSize,
FBulkMetaData & OutMetaData,
int64 & OutDuplicateOffset
)