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API > API/Runtime > API/Runtime/CoreUObject
Information about a blueprint exception.
| Name | FBlueprintExceptionInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Blueprint/BlueprintExceptionInfo.h |
| Include Path | #include "Blueprint/BlueprintExceptionInfo.h" |
Syntax
struct FBlueprintExceptionInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBlueprintExceptionInfo
(
EBlueprintExceptionType::Type InEventType |
Blueprint/BlueprintExceptionInfo.h | ||
FBlueprintExceptionInfo
(
EBlueprintExceptionType::Type InEventType, |
Blueprint/BlueprintExceptionInfo.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Description | TOptional< FText > | We use TOptional |
Blueprint/BlueprintExceptionInfo.h | |
| EventType | EBlueprintExceptionType::Type | Blueprint/BlueprintExceptionInfo.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FText & GetDescription() |
Blueprint/BlueprintExceptionInfo.h | ||
EBlueprintExceptionType::Type GetType() |
Blueprint/BlueprintExceptionInfo.h |