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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FArrayProperty
Type of the CPP property
| Name | FArrayProperty |
| Type | enum |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
Syntax
enum FArrayProperty
{
CPPSize = sizeof(FScriptArray),
CPPAlignment = alignof(FScriptArray),
}
Values
| Name | Remarks |
|---|---|
| CPPSize | These need to be the same as FFreezableScriptArray. |
| CPPAlignment |