Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FArchiveObjectCrc32
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Serialize the given object, calculate and return its checksum. |
Serialization/ArchiveObjectCrc32.h |
|
|
|
Serialization/ArchiveObjectCrc32.h |
|
Crc32(UObject *, uint32)
Description
Serialize the given object, calculate and return its checksum.
| |
|
| Name |
Crc32 |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectCrc32.h |
| Include Path |
#include "Serialization/ArchiveObjectCrc32.h" |
| Source |
/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveObjectCrc32.cpp |
uint32 Crc32
(
UObject * Object,
uint32 CRC
)
Crc32(UObject , UObject , uint32)
| |
|
| Name |
Crc32 |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectCrc32.h |
| Include Path |
#include "Serialization/ArchiveObjectCrc32.h" |
| Source |
/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveObjectCrc32.cpp |
uint32 Crc32
(
UObject * Object,
UObject * Root,
uint32 CRC
)