Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FArchiveCallstacks > API/Runtime/CoreUObject/FArchiveCallstacks/FCallstackData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Serialization/ArchiveStackTrace.h |
|
|
|
Serialization/ArchiveStackTrace.h |
|
|
|
Serialization/ArchiveStackTrace.h |
|
|
|
Serialization/ArchiveStackTrace.h |
|
FCallstackData()
| |
|
| Name |
FCallstackData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveStackTrace.h |
| Include Path |
#include "Serialization/ArchiveStackTrace.h" |
FCallstackData()
FCallstackData(FCallstackData &&)
| |
|
| Name |
FCallstackData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveStackTrace.h |
| Include Path |
#include "Serialization/ArchiveStackTrace.h" |
FCallstackData
(
FCallstackData &&
)
FCallstackData(const FCallstackData &)
| |
|
| Name |
FCallstackData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveStackTrace.h |
| Include Path |
#include "Serialization/ArchiveStackTrace.h" |
FCallstackData
(
const FCallstackData &
)
FCallstackData(TUniquePtr< ANSICHAR[]> &&, UObject , FProperty )
| |
|
| Name |
FCallstackData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveStackTrace.h |
| Include Path |
#include "Serialization/ArchiveStackTrace.h" |
| Source |
/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveStackTrace.cpp |
FCallstackData
(
TUniquePtr < ANSICHAR > && InCallstack,
UObject * InSerializedObject,
FProperty * InSerializedProperty
)