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API > API/Runtime > API/Runtime/CoreUObject
| |
|
| Name |
EPropertyMemoryAccess |
| Type |
enum |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path |
#include "UObject/UnrealType.h" |
Syntax
enum EPropertyMemoryAccess
{
Direct,
InContainer,
}
Values
| Name |
Remarks |
| Direct |
Direct memory access - the associated pointer points to the memory at the reflected item. |
| InContainer |
Container access - the associated pointer points to the outer of the reflected item. |