Navigation
API > API/Runtime > API/Runtime/CoreUObject
| Name | EPropertyMemoryAccess |
| Type | enum |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
Syntax
enum EPropertyMemoryAccess
{
Direct,
InContainer,
}
Values
| Name | Remarks |
|---|---|
| Direct | Direct memory access - the associated pointer points to the memory at the reflected item. |
| InContainer | Container access - the associated pointer points to the outer of the reflected item. |