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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T * DuplicateObject
(
T const* SourceObject, |
Convenience template for duplicating an object | UObject/UObjectGlobals.h | |
T * DuplicateObject
(
const TObjectPtr< T >& SourceObject, |
UObject/UObjectGlobals.h |
DuplicateObject(T const , UObject , const FName)
Description
Convenience template for duplicating an object
| Name | DuplicateObject |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
| Include Path | #include "UObject/UObjectGlobals.h" |
template<class T>
T * DuplicateObject
(
T const * SourceObject,
UObject * Outer,
const FName Name
)
the copied object or null if it failed for some reason
Parameters
| Name | Remarks |
|---|---|
| SourceObject | the object being copied |
| Outer | the outer to use for the object |
| Name | the optional name of the object |
DuplicateObject(const TObjectPtr< T > &, UObject *, const FName)
| Name | DuplicateObject |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
| Include Path | #include "UObject/UObjectGlobals.h" |
template<typename T>
T * DuplicateObject
(
const TObjectPtr < T > & SourceObject,
UObject * Outer,
const FName Name
)