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Unreal Engine C++ API Reference > Runtime > CoreUObject
Classes
Type | Name | Description | |
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FMPCollectorClientMessageContext | ||
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FMPCollectorClientTickContext | ||
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FMPCollectorClientTickPackageContext | ||
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FMPCollectorServerMessageContext | ||
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FWorkerId | Identifier for a CookWorker process launched from a Director process, or for the local process. | |
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IMPCollector | Interface used during cooking to send data collected from save/load on a remote CookWorker to the Director for aggregation into files saves at the end of the cook. | |
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IMPCollectorForMessage | A subinterface of IMPCollector that uses a ICollectorMessage subclass to serialize the message. | |
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IMPCollectorMessage | Baseclass for messages used by IMPCollectors that want to interpret their messages as c++ structs. | |
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TMPCollectorClientMessageCallback | An implementation of IMPCollector that uses an ICollectorMessage subclass to serialize the message, and directs messages received on the client to the given callback. | |
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TMPCollectorServerMessageCallback | An implementation of IMPCollector that uses an IMPCollectorMessage subclass to serialize the message, and directs messages received on the server to the given callback. |