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Unreal Engine C++ API Reference > Runtime > CoreUObject > AssetRegistry > FAssetData
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h |
Include | #include "AssetRegistry/AssetData.h" |
bool HasAnyPackageFlags
&40;
uint32 FlagsToCheck
&41; const
Remarks
Used to check whether the any of the passed flags are set in the cached asset package flags. true if any of the passed in flag are set, false otherwise
Parameters
Name | Description |
---|---|
FlagsToCheck | Package flags to check for |