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Unreal Engine C++ API Reference > Runtime > CoreUObject > AssetRegistry > FAssetData
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h |
Include | #include "AssetRegistry/AssetData.h" |
template<class T>
static T &42; GetFirstAsset
&40;
const TArray< FAssetData > & Assets
&41;
Remarks
Convenience template for finding first asset of a class