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Description
Returns a normalized 4 vector = Vector / |Vector|. There is no handling of zero length vectors, use VectorNormalizeSafe if this is a possible input.
| Name | VectorNormalize |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
template<typename TVectorRegisterType>
TVectorRegisterType VectorNormalize
(
TVectorRegisterType Vector
)