Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/UObject > API/Runtime/Core/UObject/LoadNameBatch
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/UObject/NameBatchSerialization.h |
| Include | #include "UObject/NameBatchSerialization.h" |
| Source | /Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp |
TArray < FDisplayNameEntryId > LoadNameBatch
(
FArchive & Ar
)
Remarks
Load names and precalculated hashes from an archive
Names are rehashed if hash algorithm version doesn't match.