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Unreal Engine C++ API Reference > Runtime > Core > UObject
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
Include | #include "UObject/NameTypes.h" |
Syntax
struct FNameLexicalLess
Remarks
Slow alphabetical order that is stable / deterministic over process runs
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator()
(
const FName& A, |
|
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bool | operator()
(
FNameEntryId A, |