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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/UObject > API/Runtime/Core/UObject/FNameEntry
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include | #include "UObject/NameTypes.h" |
| Source | /Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp |
void AppendNameToPathString
(
FString & OutString
) const
Remarks
Appends name to string with path separator using FString::PathAppend().