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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UE::Tasks::Private::PrerequisitesUnpacker
(
ArrayType& Array, |
Tasks/Task.h | ||
void UE::Tasks::Private::PrerequisitesUnpacker
(
ArrayType& Array, |
Tasks/Task.h |
UE::Tasks::Private::PrerequisitesUnpacker(ArrayType &, TaskType &)
| Name | UE::Tasks::Private::PrerequisitesUnpacker |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Tasks/Task.h |
| Include Path | #include "Tasks/Task.h" |
namespace UE
{
namespace Tasks
{
namespace Private
{
template<int32 Index, typename ArrayType, typename TaskType>
void UE::Tasks::Private::PrerequisitesUnpacker
(
ArrayType & Array,
TaskType & Task
)
}
}
}
UE::Tasks::Private::PrerequisitesUnpacker(ArrayType &, FirstTaskType &, OtherTasksTypes &...)
| Name | UE::Tasks::Private::PrerequisitesUnpacker |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Tasks/Task.h |
| Include Path | #include "Tasks/Task.h" |
namespace UE
{
namespace Tasks
{
namespace Private
{
template<int32 Index, typename ArrayType, typename FirstTaskType, typename... OtherTasksTypes>
void UE::Tasks::Private::PrerequisitesUnpacker
(
ArrayType & Array,
FirstTaskType & FirstTask,
OtherTasksTypes &... OtherTasks
)
}
}
}