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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Templates
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h |
| Include | #include "Templates/UnrealTypeTraits.h" |
Syntax
template<typename T, typename U>
struct TMoveSupportTraitsBase
Specializations
TMoveSupportTraitsBase< T, const T & >
Typedefs
| Name | Description |
|---|---|
| Copy | Param type is not an const lvalue reference, which means it's pass-by-value, so we should just provide a single type for copying. |