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Unreal Engine C++ API Reference > Runtime > Core > Templates
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h |
Include | #include "Templates/UnrealTypeTraits.h" |
Syntax
template<typename T, typename U>
struct TMoveSupportTraitsBase
Specializations
TMoveSupportTraitsBase< T, const T & >
Typedefs
Name | Description |
---|---|
Copy | Param type is not an const lvalue reference, which means it's pass-by-value, so we should just provide a single type for copying. |