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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Templates
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h |
| Include | #include "Templates/UnrealTemplate.h" |
template<typename PredicateType, typename ReferencedType>
ReferencedType * IfPThenAElseB
(
PredicateType Predicate,
ReferencedType * A,
ReferencedType * B
)
Remarks
Branchless pointer selection based on predicate return PTRINT(Predicate) ? A : B;