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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Templates
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h |
| Include | #include "Templates/UnrealTemplate.h" |
template<typename OutType, typename InType>
bool FloatFitsIn
(
InType In,
InType Precision
)
Remarks
Test if value can make a static_cast roundtrip via OutType whilst maintaining precision