Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Templates > API/Runtime/Core/Templates/AsConst
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h |
| Include | #include "Templates/UnrealTemplate.h" |
template<typename T, SIZE_T N>
const T(& AsConst
(
T(&) Array
)
Remarks
Returns a non-const reference type as const. This overload is only required until the pointer overloads are removed.