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Unreal Engine C++ API Reference > Runtime > Core > Tasks > FTaskBase
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Tasks/TaskPrivate.h |
Include | #include "Tasks/TaskPrivate.h" |
bool TryExecuteTask&40;&41;
Remarks
Tries to get execution permission and if successful, executes given task body and completes the task if there're no pending nested tasks. does all required accounting before/after task execution. the task can be deleted as a result of this call. true if the task was executed by the current thread